Broadcast quality 360° live stream software platform

Ubiety is a highly optimised, broadcast quality VR video software platform which enables live streaming of 360° VR video from anywhere with broadband, 4G & 5G mobile over the internet to all major VR platforms and headsets.


The Ubiety platform is a configurable camera to headset platform which supports everything from delivering an HD 360° stream to YouTube through to multi viewpoint 360° and stereo VR ultra high resolution (6k and beyond) event coverage delivered to custom VR headsets and html5 players.
The Ubiety Platform is comprised of two main components; the Ubiety Stream Processor, which is connected to the VR cameras, and the Ubiety VR Player which runs on the viewer’s VR device. Ubiety can be configured to stream over a client CDN, or can be setup with a managed CDN providing a provide a complete turnkey camera to headset solution.

Ubiety Stream Processor
The Ubiety stream processor runs on a standard PC located at the event. It takes input from a VR camera rig and stitches, enhances, optimises and encodes the 360° video in real time, producing an optimised RTMP output stream ready to send to Cloud Storage CDN and broadcast to the world.


Camera Systems
Camera rigs supported (6k / stereo)
Range of capture cards supported
Multi camera support

Live GPU Stitch
Real-time up to 60 fps
Laplacian multi-band stitching
Fully customisable stitch lines
10-bit throughout the pipeline


Live Edit
Full 3D LUT
Colour grade & sharpness
Graphics
360⁰ Ads & Interstitials
StitchPaint live 360⁰ stitch optimisation tool

Optimisation
Customisable optimisation solution
Region of interest optimisation
Up to 6k Focal Point resolution
3X -> 5X Data reduction


Encoding
Standard H.264 encoding
AAC audio compression
Hardware accelerated
Range of alternative codecs supported

Output
YouTube, Facebook, Periscope
RTMP / RTSP / HLS Streaming
SDI, NDI and Hardware encoders


Compute Hardware Platform
Standard Windows PC with modern GPU


Ubiety Player
The Ubiety Player runs on the viewer’s VR device and decodes the broadcast 360⁰ video stream, immersing the viewer and giving them live ‘presence’ at the scene.


Full HMD Support
Mobile: Cardboard, Gear VR, Mogo, Daydream
Standalone: Oculus Go
PC: Oculus Rift, HTC Vive, Vive Pro, Windows Mixed Reality
AR: Microsoft Hololens, Mira AR

HTML5 Player
360 pan/touch/mouse control
VR Headset mode
HTML5 compatible browser
Embedded Hotspots


Player Video Features
4K and beyond resolution
Multi-camera view streams
Full analytics

Player Social Features
4 Viewer mode
Avatar based view direction
Shared audio
Linked Controls
